Studio Concept Artist
Overview
The Concept Artist is a key member of the creative team of the Central Studio. We’re looking for a highly talented individual who is excited by the opportunity to create new properties and characters. We’re looking for someone who is disciplined, professional and comfortable with a constant flow of new work.
Responsibilities
- Be a member of the Heatwave creative team, contributing to the creation of exciting new projects
- Develop 2D representations that communicate the visual style of game related assets and are ready to be translated into 3D work
- Take ideas and use your experience, judgment and aesthetic sensibility to produce distinctive visual concepts for top notch games
- Provide illustrations that can communicate the essence of a project to people both internal and external to that project
- Help develop the visual style and aesthetic of new projects
- Provide additional collateral material such as web interest or marketing pieces as needed
- Communicate and collaborate well with other core studio disciplines
- Produce finished art of exceptional quality.
Skills and Knowledge Requirements
- Extensive experience using 2D illustration and imaging applications (Photoshop, Illustrator, etc)
- Mastery of a variety of types of illustration including:
- Character portraiture with an emphasis on distinctive facial features and appearance.
- Figure studies including costume design
- Landscape with terrain
- Architecture, both interior and exterior views
- Props design such as vehicles, weapons, equipment and other objects
- The ability to work effectively with minimal guidance
- Excellent written and verbal communication skills
- Superior problem solving and interpersonal skills
- Exceptional time management and prioritization skills
Qualification Requirements
- A Bachelors Degree from an accredited school in Fine Art
- If you cannot provide this, you must be able to clearly explain your formal training
- At least 3 - 5 years experience in the industry
- At least 2 - 3 published games credited as an artist
- A portfolio submissions in digital format (please do not send originals) which includes:
- Samples of color work as well as line illustration.
- Samples from a variety of genres such fantasy, science fiction, etc.
- Samples of technically realistic illustration as well as abstract or highly stylized work.
- Examples of concepts in various stages of evolution.
A highly qualified applicant will also have:
- Demonstrable skill with 3D model applications (3D Studio Max, etc)
- Skill using multi-media authoring applications (Final Cut, Premiere, etc)
- Experience in more than one media industry
- Experience with Unreal and related tools
- The desire to make the world a better place
- The tendency to make those around them rise to the occasion
- A sharp sense of priority
- A clear desire to do top-notch work
- A very organized personality
- A willingness to do “what it takes”
- A sense of humor
- The ability to give the Executive Producer exactly what he wants, not just what he says he wants
Billy Cain, Award-winning Producer and Co-Founder of Critical Mass Interactive, joins Heatwave as Producer of the Central Studio Games division
Austin, Texas – September 15th, 2008 – Heatwave™ Interactive announced today that it has hired Billy Cain, Co-founder of Critical Mass Interactive, as Producer of Central Studio’s Games division. Mr. Cain will become a silent partner at CMI while he gives his full professional attention to production and game operations at Heatwave. more »
In addition to our industry party on Monday evening, Heatwave team members will be at the conference next week recruiting for key positions and engaging in various business development activities. more »
Syncom Venture Partners back Heatwave’s new “Central Studio” model for developing Interactive Entertainment Intellectual Properties
